Zigzagoon
#263normal
Evolution Chain
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Learnable Moves
Lv1tackle
normalphysicalPWR 40ACC 100PP 35
Inflicts regular damage with no additional effect.
Lv1growl
normalstatusPWR —ACC 100PP 40
Lowers the target’s Attack by one stage.
Lv3sand attack
groundstatusPWR —ACC 100PP 15
Lowers the target’s accuracy by one stage.
Lv6tail whip
normalstatusPWR —ACC 100PP 30
Lowers the target’s Defense by one stage.
Lv9covet
normalphysicalPWR 60ACC 100PP 25
Takes the target’s item.
Lv12headbutt
normalphysicalPWR 70ACC 100PP 15
Has a chance to make the target flinch.
Lv13odor sleuth
normalstatusPWR —ACC —PP 40
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Lv15baby doll eyes
fairystatusPWR —ACC 100PP 30
Lowers the target’s Attack by one stage.
Lv17mud sport
groundstatusPWR —ACC —PP 15
Halves all Electric-type damage.
Lv18pin missile
bugphysicalPWR 25ACC 95PP 20
Hits 2-5 times in one turn.
Lv24take down
normalphysicalPWR 90ACC 85PP 20
User receives 1/4 the damage it inflicts in recoil.
Lv25bestow
normalstatusPWR —ACC —PP 15
Gives the user’s held item to the target.
Lv30flail
normalphysicalPWR —ACC 100PP 15
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Lv33belly drum
normalstatusPWR —ACC —PP 10
User pays half its max HP to max out its Attack.
Lv36double edge
normalphysicalPWR 120ACC 100PP 15
User receives 1/3 the damage inflicted in recoil.
Base Stats
HP38
Attack30
Defense41
Sp. Atk30
Sp. Def41
Speed60
Total240
Abilities
pickup
gluttony
quick feetHidden
Trading Cards
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