Wailord
#321Evolution Chain
Learnable Moves
Lowers the target’s Attack by one stage.
Inflicts regular damage with no additional effect.
Does nothing.
Has a chance to make the target flinch.
Changes the target’s type to Water.
Lowers the target’s Attack and Special Attack by one stage.
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Protects the user’s stats from being changed by enemy moves.
Power is higher when the user weighs more than the target, up to a maximum of 120.
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
User dives underwater, dodging all attacks, and hits next turn.
User bounces high into the air, dodging all attacks, and hits next turn.
Has a chance to paralyze the target.
Raises the user’s Special Defense by two stages.
Inflicts regular damage with no additional effect.
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.