Wailmer

#320
water
Wailmer — #320 water type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lv1splash
normal
statusPWR ACC PP 40

Does nothing.

Lv3growl
normal
statusPWR ACC 100PP 40

Lowers the target’s Attack by one stage.

Lv6astonish
ghost
physicalPWR 30ACC 100PP 15

Has a chance to make the target flinch.

Lv12water gun
water
specialPWR 40ACC 100PP 25

Inflicts regular damage with no additional effect.

Lv15mist
ice
statusPWR ACC PP 30

Protects the user’s stats from being changed by enemy moves.

Lv21heavy slam
steel
physicalPWR ACC 100PP 10

Power is higher when the user weighs more than the target, up to a maximum of 120.

Lv27whirlpool
water
specialPWR 35ACC 85PP 15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Lv30dive
water
physicalPWR 80ACC 100PP 10

User dives underwater, dodging all attacks, and hits next turn.

Lv33bounce
flying
physicalPWR 85ACC 85PP 5

User bounces high into the air, dodging all attacks, and hits next turn.

Lv42amnesia
psychic
statusPWR ACC PP 20

Raises the user’s Special Defense by two stages.

Lv45hydro pump
water
specialPWR 110ACC 80PP 5

Inflicts regular damage with no additional effect.

Lv48water spout
water
specialPWR 150ACC 100PP 5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

Base Stats

HP130
Attack70
Defense35
Sp. Atk70
Sp. Def35
Speed60
Total400

Abilities

water veil
oblivious
pressureHidden

Trading Cards

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