Wailmer
#320water
Evolution Chain
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Learnable Moves
Lv1splash
normalstatusPWR —ACC —PP 40
Does nothing.
Lv3growl
normalstatusPWR —ACC 100PP 40
Lowers the target’s Attack by one stage.
Lv6astonish
ghostphysicalPWR 30ACC 100PP 15
Has a chance to make the target flinch.
Lv12water gun
waterspecialPWR 40ACC 100PP 25
Inflicts regular damage with no additional effect.
Lv15mist
icestatusPWR —ACC —PP 30
Protects the user’s stats from being changed by enemy moves.
Lv21heavy slam
steelphysicalPWR —ACC 100PP 10
Power is higher when the user weighs more than the target, up to a maximum of 120.
Lv27whirlpool
waterspecialPWR 35ACC 85PP 15
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Lv30dive
waterphysicalPWR 80ACC 100PP 10
User dives underwater, dodging all attacks, and hits next turn.
Lv33bounce
flyingphysicalPWR 85ACC 85PP 5
User bounces high into the air, dodging all attacks, and hits next turn.
Lv42amnesia
psychicstatusPWR —ACC —PP 20
Raises the user’s Special Defense by two stages.
Lv45hydro pump
waterspecialPWR 110ACC 80PP 5
Inflicts regular damage with no additional effect.
Lv48water spout
waterspecialPWR 150ACC 100PP 5
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Base Stats
HP130
Attack70
Defense35
Sp. Atk70
Sp. Def35
Speed60
Total400
Abilities
water veil
oblivious
pressureHidden
Trading Cards
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