Togekiss
#468Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
User receives 1/3 the damage inflicted in recoil.
Lowers the target’s Attack by one stage.
Randomly selects and uses any move in the game.
User charges for one turn before attacking. Has a chance to make the target flinch.
Has a chance to burn, freeze, or paralyze the target.
Confuses the target.
Lowers the target’s Attack by two stages.
Allows the trainer to switch out the user and pass effects along to its replacement.
Inflicts regular damage with no additional effect.
Has a chance to raise all of the user’s stats by one stage.
Redirects the target’s single-target effects to the user for this turn.
User will recover half its max HP at the end of the next turn.
Target sleeps at the end of the next turn.
Can only be used after all of the user’s other moves have been used.
Never misses.
Makes the target act next this turn.
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
Inflicts regular damage with no additional effect.