Slaking
#289Evolution Chain
Learnable Moves
Raises the target’s Attack by two stages and confuses the target.
Inflicts regular damage with no additional effect.
Increases the user’s chance to score a critical hit.
Hits 2-5 times in one turn.
Has an increased chance for a critical hit.
Target sleeps at the end of the next turn.
Heals the user by half its max HP.
Only works if the target is about to use a damaging move.
Never misses.
Takes the target’s item.
Has a chance to make the target flinch.
Ignores the target’s stat modifiers.
Inflicts twice the damage the user received from the last physical hit it took.
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Inflicts regular damage with no additional effect.
Power increases against targets with more raised stats, up to a maximum of 200.
Lowers user’s Speed by one stage.