Onix
#095Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Lowers the target’s Defense by two stages.
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Halves all Electric-type damage.
Removes any immunity to Ground damage.
Has a chance to lower the target’s Speed by one stage.
Has a chance to paralyze the target.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Inflicts regular damage with no additional effect.
Causes damage when opposing Pokémon switch in.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Raises the user’s Defense by one stage.
Has a chance to lower the target’s Defense by one stage.