Noctowl
#164Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Lowers the target’s Attack by one stage.
Inflicts regular damage with no additional effect.
User charges for one turn before attacking. Has a chance to make the target flinch.
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Has a chance to confuse the target.
Transfers the user’s major status effect to the target.
Has a chance to make the target flinch.
Heals the user by half its max HP.
Has a chance to lower the target’s Special Attack by one stage.
Puts the target to sleep.
Hits any Pokémon that shares a type with the user.
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.