Mr Mime
#122Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Raises the user’s Defense by two stages.
Allows the trainer to switch out the user and pass effects along to its replacement.
Forces the target to repeat its last used move every turn for 2 to 6 turns.
Uses the target’s last used move.
User swaps Attack and Special Attack changes with the target.
User swaps Defense and Special Defense changes with the target.
Prevents any multi-target moves from hitting friendly Pokémon this turn.
Prevents any priority moves from hitting friendly Pokémon this turn.
Puts the target to sleep.
Raises the user’s Defense by two stages.
Has a chance to confuse the target.
Copies the target’s ability.
Has a chance to make the target flinch.
Reduces damage from special attacks by 50% for five turns.
Has a chance to confuse the target.
Hits 2-5 times in one turn.
Raises the user’s Attack by one stage.
Only works if the target is about to use a damaging move.
Raises the user’s Special Attack and Special Defense by one stage.