Mewtwo
#150Evolution Chain
Learnable Moves
Disables the target’s last used move for 1-8 turns.
Has a chance to confuse the target.
Never misses.
Guarantees a critical hit with the user’s next move.
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
Has a chance to raise all of the user’s stats by one stage.
Has an increased chance for a critical hit.
Protects the user’s field from major status ailments and confusion for five turns.
Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark.
User swaps Attack and Special Attack changes with the target.
User swaps Defense and Special Defense changes with the target.
Raises the user’s Defense by two stages.
Heals the user by half its max HP.
Inflicts damage based on the target’s Defense, not Special Defense.
Protects the user’s stats from being changed by enemy moves.
Raises the user’s Special Defense by two stages.
Uses the target’s move against it before it attacks, with power increased by half.