Marshtomp
#259waterground
Evolution Chain
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Learnable Moves
Lv1tackle
normalphysicalPWR 40ACC 100PP 35
Inflicts regular damage with no additional effect.
Lv1growl
normalstatusPWR —ACC 100PP 40
Lowers the target’s Attack by one stage.
Lv1water gun
waterspecialPWR 40ACC 100PP 25
Inflicts regular damage with no additional effect.
Lv9rock throw
rockphysicalPWR 50ACC 90PP 15
Inflicts regular damage with no additional effect.
Lv12foresight
normalstatusPWR —ACC —PP 40
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Lv15supersonic
normalstatusPWR —ACC 55PP 20
Confuses the target.
Lv18bide
normalphysicalPWR —ACC —PP 10
User waits for two turns, then hits back for twice the damage it took.
Lv22mud bomb
groundspecialPWR 65ACC 85PP 10
Has a chance to lower the target’s accuracy by one stage.
Lv25mud sport
groundstatusPWR —ACC —PP 15
Halves all Electric-type damage.
Lv45screech
normalstatusPWR —ACC 85PP 40
Lowers the target’s Defense by two stages.
Base Stats
HP70
Attack85
Defense70
Sp. Atk60
Sp. Def70
Speed50
Total405
Abilities
torrent
dampHidden
Trading Cards
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