Marowak
#105ground
Evolution Chain
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Learnable Moves
Lv1tail whip
normalstatusPWR —ACC 100PP 30
Lowers the target’s Defense by one stage.
Lv1growl
normalstatusPWR —ACC 100PP 40
Lowers the target’s Attack by one stage.
Lv1bone club
groundphysicalPWR 65ACC 85PP 20
Has a chance to make the target flinch.
Lv1mud slap
groundspecialPWR 20ACC 100PP 10
Has a chance to lower the target’s accuracy by one stage.
Lv12headbutt
normalphysicalPWR 70ACC 100PP 15
Has a chance to make the target flinch.
Lv16retaliate
normalphysicalPWR 70ACC 100PP 5
Has double power if a friendly Pokémon fainted last turn.
Lv24stomping tantrum
groundphysicalPWR 75ACC 100PP 10
Has double power if the user’s last move failed.
Lv25leer
normalstatusPWR —ACC 100PP 30
Lowers the target’s Defense by one stage.
Lv31bone rush
groundphysicalPWR 25ACC 90PP 10
Hits 2-5 times in one turn.
Lv33focus energy
normalstatusPWR —ACC —PP 30
Increases the user’s chance to score a critical hit.
Lv41thrash
normalphysicalPWR 120ACC 100PP 10
Hits every turn for 2-3 turns, then confuses the user.
Lv42endeavor
normalphysicalPWR —ACC 100PP 5
Lowers the target’s HP to equal the user’s.
Lv48bonemerang
groundphysicalPWR 50ACC 90PP 10
Hits twice in one turn.
Base Stats
HP60
Attack80
Defense110
Sp. Atk50
Sp. Def80
Speed45
Total425
Abilities
rock head
lightning rod
battle armorHidden
Trading Cards
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