Marowak

#105
ground
Marowak — #105 ground type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lv1tail whip
normal
statusPWR ACC 100PP 30

Lowers the target’s Defense by one stage.

Lv1growl
normal
statusPWR ACC 100PP 40

Lowers the target’s Attack by one stage.

Lv1bone club
ground
physicalPWR 65ACC 85PP 20

Has a chance to make the target flinch.

Lv1mud slap
ground
specialPWR 20ACC 100PP 10

Has a chance to lower the target’s accuracy by one stage.

Lv12headbutt
normal
physicalPWR 70ACC 100PP 15

Has a chance to make the target flinch.

Lv16retaliate
normal
physicalPWR 70ACC 100PP 5

Has double power if a friendly Pokémon fainted last turn.

Lv24stomping tantrum
ground
physicalPWR 75ACC 100PP 10

Has double power if the user’s last move failed.

Lv25leer
normal
statusPWR ACC 100PP 30

Lowers the target’s Defense by one stage.

Lv31bone rush
ground
physicalPWR 25ACC 90PP 10

Hits 2-5 times in one turn.

Lv33focus energy
normal
statusPWR ACC PP 30

Increases the user’s chance to score a critical hit.

Lv41thrash
normal
physicalPWR 120ACC 100PP 10

Hits every turn for 2-3 turns, then confuses the user.

Lv42endeavor
normal
physicalPWR ACC 100PP 5

Lowers the target’s HP to equal the user’s.

Lv48bonemerang
ground
physicalPWR 50ACC 90PP 10

Hits twice in one turn.

Base Stats

HP60
Attack80
Defense110
Sp. Atk50
Sp. Def80
Speed45
Total425

Abilities

rock head
lightning rod
battle armorHidden

Trading Cards

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