Marill

#183
waterfairy
Marill — #183 water/fairy type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lv1tackle
normal
physicalPWR 40ACC 100PP 35

Inflicts regular damage with no additional effect.

Lv1tail whip
normal
statusPWR ACC 100PP 30

Lowers the target’s Defense by one stage.

Lv1water gun
water
specialPWR 40ACC 100PP 25

Inflicts regular damage with no additional effect.

Lv1defense curl
normal
statusPWR ACC PP 40

Raises user’s Defense by one stage.

Lv1splash
normal
statusPWR ACC PP 40

Does nothing.

Lv1rollout
rock
physicalPWR 30ACC 90PP 20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Lv6bubble beam
water
specialPWR 65ACC 100PP 20

Has a chance to lower the target’s Speed by one stage.

Lv7bubble
water
specialPWR 40ACC 100PP 30

Has a chance to lower the target’s Speed by one stage.

Lv12slam
normal
physicalPWR 80ACC 75PP 20

Inflicts regular damage with no additional effect.

Lv15bounce
flying
physicalPWR 85ACC 85PP 5

User bounces high into the air, dodging all attacks, and hits next turn.

Lv19aqua tail
water
physicalPWR 90ACC 90PP 10

Inflicts regular damage with no additional effect.

Lv24aqua ring
water
statusPWR ACC PP 20

Restores 1/16 of the user’s max HP each turn.

Lv36superpower
fighting
physicalPWR 120ACC 100PP 5

Lowers the user’s Attack and Defense by one stage after inflicting damage.

Base Stats

HP70
Attack20
Defense50
Sp. Atk20
Sp. Def50
Speed40
Total250

Abilities

thick fat
huge power
sap sipperHidden

Trading Cards

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