Marill
#183waterfairy
Evolution Chain
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Learnable Moves
Lv1tackle
normalphysicalPWR 40ACC 100PP 35
Inflicts regular damage with no additional effect.
Lv1tail whip
normalstatusPWR —ACC 100PP 30
Lowers the target’s Defense by one stage.
Lv1water gun
waterspecialPWR 40ACC 100PP 25
Inflicts regular damage with no additional effect.
Lv1defense curl
normalstatusPWR —ACC —PP 40
Raises user’s Defense by one stage.
Lv1splash
normalstatusPWR —ACC —PP 40
Does nothing.
Lv1rollout
rockphysicalPWR 30ACC 90PP 20
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Lv6bubble beam
waterspecialPWR 65ACC 100PP 20
Has a chance to lower the target’s Speed by one stage.
Lv7bubble
waterspecialPWR 40ACC 100PP 30
Has a chance to lower the target’s Speed by one stage.
Lv12slam
normalphysicalPWR 80ACC 75PP 20
Inflicts regular damage with no additional effect.
Lv15bounce
flyingphysicalPWR 85ACC 85PP 5
User bounces high into the air, dodging all attacks, and hits next turn.
Lv19aqua tail
waterphysicalPWR 90ACC 90PP 10
Inflicts regular damage with no additional effect.
Lv24aqua ring
waterstatusPWR —ACC —PP 20
Restores 1/16 of the user’s max HP each turn.
Lv36superpower
fightingphysicalPWR 120ACC 100PP 5
Lowers the user’s Attack and Defense by one stage after inflicting damage.
Base Stats
HP70
Attack20
Defense50
Sp. Atk20
Sp. Def50
Speed40
Total250
Abilities
thick fat
huge power
sap sipperHidden
Trading Cards
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