Maractus
#556Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Drains half the damage inflicted to heal the user.
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Makes the target act next this turn.
Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP.
Raises the user’s Attack and Special Attack by one stage.
Drains half the damage inflicted to heal the user.
Seeds the target, stealing HP from it every turn.
Only works if the target is about to use a damaging move.
Has a chance to make the target flinch.
Lowers the target’s evasion by one stage.
Heals the user by half its max HP. Affected by weather.
Inflicts regular damage.
Lowers the target’s Speed by two stages.
Raises one of a friendly Pokémon’s stats at random by two stages.
Hits every turn for 2-3 turns, then confuses the user.
Raises the user’s Defense by three stages.