Mankey

#056
fighting
Mankey — #056 fighting type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lv1scratch
normal
physicalPWR 40ACC 100PP 35

Inflicts regular damage with no additional effect.

Lv1leer
normal
statusPWR ACC 100PP 30

Lowers the target’s Defense by one stage.

Lv1covet
normal
physicalPWR 60ACC 100PP 25

Takes the target’s item.

Lv8mud slap
ground
specialPWR 20ACC 100PP 10

Has a chance to lower the target’s accuracy by one stage.

Lv12pursuit
dark
physicalPWR 40ACC 100PP 20

Has double power against, and can hit, Pokémon attempting to switch out.

Lv15karate chop
fighting
physicalPWR 50ACC 100PP 25

Has an increased chance for a critical hit.

Lv15retaliate
normal
physicalPWR 70ACC 100PP 5

Has double power if a friendly Pokémon fainted last turn.

Lv17swagger
normal
statusPWR ACC 85PP 15

Raises the target’s Attack by two stages and confuses the target.

Lv21fury swipes
normal
physicalPWR 18ACC 80PP 15

Hits 2-5 times in one turn.

Lv22cross chop
fighting
physicalPWR 100ACC 80PP 5

Has an increased chance for a critical hit.

Lv26assurance
dark
physicalPWR 60ACC 100PP 10

Power is doubled if the target has already received damage this turn.

Lv27focus energy
normal
statusPWR ACC PP 30

Increases the user’s chance to score a critical hit.

Lv29punishment
dark
physicalPWR ACC 100PP 5

Power increases against targets with more raised stats, up to a maximum of 200.

Lv36screech
normal
statusPWR ACC 85PP 40

Lowers the target’s Defense by two stages.

Lv39thrash
normal
physicalPWR 120ACC 100PP 10

Hits every turn for 2-3 turns, then confuses the user.

Lv48final gambit
fighting
specialPWR ACC 100PP 5

Inflicts damage equal to the user’s remaining HP. User faints.

Base Stats

HP40
Attack80
Defense35
Sp. Atk35
Sp. Def45
Speed70
Total305

Abilities

vital spirit
anger point
defiantHidden

Trading Cards

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