Mankey
#056Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Lowers the target’s Defense by one stage.
Takes the target’s item.
Has a chance to lower the target’s accuracy by one stage.
Has double power against, and can hit, Pokémon attempting to switch out.
Has an increased chance for a critical hit.
Has double power if a friendly Pokémon fainted last turn.
Raises the target’s Attack by two stages and confuses the target.
Hits 2-5 times in one turn.
Has an increased chance for a critical hit.
Power is doubled if the target has already received damage this turn.
Increases the user’s chance to score a critical hit.
Power increases against targets with more raised stats, up to a maximum of 200.
Lowers the target’s Defense by two stages.
Hits every turn for 2-3 turns, then confuses the user.
Inflicts damage equal to the user’s remaining HP. User faints.