Magnezone

#462
electricsteel
Magnezone — #462 electric/steel type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lv1tackle
normal
physicalPWR 40ACC 100PP 35

Inflicts regular damage with no additional effect.

Lv1supersonic
normal
statusPWR ACC 55PP 20

Confuses the target.

Lv1thunder shock
electric
specialPWR 40ACC 100PP 30

Has a chance to paralyze the target.

Lv1barrier
psychic
statusPWR ACC PP 20

Raises the user’s Defense by two stages.

Lv1tri attack
normal
specialPWR 80ACC 100PP 10

Has a chance to burn, freeze, or paralyze the target.

Lv1mirror coat
psychic
specialPWR ACC 100PP 20

Inflicts twice the damage the user received from the last special hit it took.

Lv1magnetic flux
electric
statusPWR ACC PP 20

Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.

Lv11magnet bomb
steel
physicalPWR 60ACC PP 20

Never misses.

Lv17sonic boom
normal
specialPWR ACC 90PP 20

Inflicts 20 points of damage.

Lv20spark
electric
physicalPWR 65ACC 100PP 20

Has a chance to paralyze the target.

Lv23mirror shot
steel
specialPWR 65ACC 85PP 10

Has a chance to lower the target’s accuracy by one stage.

Lv24screech
normal
statusPWR ACC 85PP 40

Lowers the target’s Defense by two stages.

Lv28magnet rise
electric
statusPWR ACC PP 10

User is immune to Ground moves and effects for five turns.

Lv40discharge
electric
specialPWR 80ACC 100PP 15

Has a chance to paralyze the target.

Lv58lock on
normal
statusPWR ACC PP 5

Ensures that the user’s next move will hit the target.

Lv64zap cannon
electric
specialPWR 120ACC 50PP 5

Has a chance to paralyze the target.

Base Stats

HP70
Attack70
Defense115
Sp. Atk130
Sp. Def90
Speed60
Total535

Abilities

magnet pull
sturdy
analyticHidden

Trading Cards

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