Magnezone
#462electricsteel
Evolution Chain
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Learnable Moves
Lv1tackle
normalphysicalPWR 40ACC 100PP 35
Inflicts regular damage with no additional effect.
Lv1supersonic
normalstatusPWR —ACC 55PP 20
Confuses the target.
Lv1thunder shock
electricspecialPWR 40ACC 100PP 30
Has a chance to paralyze the target.
Lv1barrier
psychicstatusPWR —ACC —PP 20
Raises the user’s Defense by two stages.
Lv1tri attack
normalspecialPWR 80ACC 100PP 10
Has a chance to burn, freeze, or paralyze the target.
Lv1mirror coat
psychicspecialPWR —ACC 100PP 20
Inflicts twice the damage the user received from the last special hit it took.
Lv1magnetic flux
electricstatusPWR —ACC —PP 20
Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.
Lv11magnet bomb
steelphysicalPWR 60ACC —PP 20
Never misses.
Lv17sonic boom
normalspecialPWR —ACC 90PP 20
Inflicts 20 points of damage.
Lv20spark
electricphysicalPWR 65ACC 100PP 20
Has a chance to paralyze the target.
Lv23mirror shot
steelspecialPWR 65ACC 85PP 10
Has a chance to lower the target’s accuracy by one stage.
Lv24screech
normalstatusPWR —ACC 85PP 40
Lowers the target’s Defense by two stages.
Lv28magnet rise
electricstatusPWR —ACC —PP 10
User is immune to Ground moves and effects for five turns.
Lv40discharge
electricspecialPWR 80ACC 100PP 15
Has a chance to paralyze the target.
Lv58lock on
normalstatusPWR —ACC —PP 5
Ensures that the user’s next move will hit the target.
Lv64zap cannon
electricspecialPWR 120ACC 50PP 5
Has a chance to paralyze the target.
Base Stats
HP70
Attack70
Defense115
Sp. Atk130
Sp. Def90
Speed60
Total535
Abilities
magnet pull
sturdy
analyticHidden
Trading Cards
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