Machoke
#067Evolution Chain
Learnable Moves
Has an increased chance for a critical hit.
Inflicts regular damage with no additional effect.
Inflicts double damage if the user takes damage before attacking this turn.
Has a chance to lower the target’s Defense by one stage.
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Inflicts regular damage with no additional effect.
Target drops its held item.
Hits twice in one turn.
Inflicts more damage to heavier targets, with a maximum of 120 power.
Lowers the target’s Speed by two stages.
Inflicts regular damage with no additional effect.
Never misses.
Lowers the target’s Defense by one stage.
Raises the user’s Attack and Defense by one stage.
If the target is asleep, has double power and wakes it up.
Increases the user’s chance to score a critical hit.
Hits twice in one turn.
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
Has a chance to confuse the target.
Has an increased chance for a critical hit.