Lickilicky
#463Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Confuses the target.
Raises user’s Defense by one stage.
Has a chance to paralyze the target.
User sleeps for two turns, completely healing itself.
Has a chance to lower the target’s Speed by one stage.
Prevents the target from fleeing and inflicts damage for 2-5 turns.
Has a chance to make the target flinch.
Disables the target’s last used move for 1-8 turns.
User receives 1/3 the damage inflicted in recoil.
Has a chance to make the target flinch.
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Target drops its held item.
Ignores the target’s stat modifiers.
Uses the target’s move against it before it attacks, with power increased by half.
Lowers the target’s Defense by two stages.
User foregoes its next turn to recharge.
Cleanses the user of a burn, paralysis, or poison.
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.