Komala
#775Evolution Chain
Learnable Moves
Raises user’s Defense by one stage.
Power doubles every turn this move is used in succession after the first, resetting after five turns.
Stores energy up to three times for use with Spit Up and Swallow.
Power is 100 times the amount of energy Stockpiled.
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Target sleeps at the end of the next turn.
Inflicts regular damage with no additional effect.
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Only works if the target is about to use a damaging move.
User receives 1/3 the damage inflicted in recoil.
Hits every turn for 2-3 turns, then confuses the user.