Jynx
#124Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Puts the target to sleep.
Has a chance to freeze the target.
Confuses the target.
Uses the target’s last used move.
Has a chance to confuse the target.
Takes the target’s item.
Lowers the target’s Defense by two stages.
Has a chance to paralyze the target.
Puts the target to sleep.
Has a chance to make the target flinch.
Hits 2-5 times in one turn.
Lowers the target’s Special Defense by two stages.
Has a chance to freeze the target.
If the target is asleep, has double power and wakes it up.
Prevents the target from leaving battle.
Hits every turn for 2-3 turns, then confuses the user.
Power increases against targets with more HP remaining, up to a maximum of 121 power.
User and target both faint after three turns.