Huntail
#367Evolution Chain
Learnable Moves
Has a chance to make the target flinch.
Inflicts regular damage with no additional effect.
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Raises the user’s Defense by two stages.
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
Lowers the target’s Defense by two stages.
Lowers the target’s Speed by two stages.
Never misses.
Has a chance to freeze the target and a chance to make the target flinch.
Only works if the target is about to use a damaging move.
User dives underwater, dodging all attacks, and hits next turn.
Allows the trainer to switch out the user and pass effects along to its replacement.
Has a chance to lower the target’s Defense by one stage.
Inflicts regular damage with no additional effect.
Raises the user’s Attack, Defense, and accuracy by one stage each.
Inflicts regular damage with no additional effect.