Hitmontop

#237
fighting
Hitmontop — #237 fighting type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lvtriple kick
fighting
physicalPWR 10ACC 90PP 10

Hits three times, increasing power by 100% with each successful hit.

Lv1rolling kick
fighting
physicalPWR 60ACC 85PP 15

Has a chance to make the target flinch.

Lv1tackle
normal
physicalPWR 40ACC 100PP 35

Inflicts regular damage with no additional effect.

Lv1focus energy
normal
statusPWR ACC PP 30

Increases the user’s chance to score a critical hit.

Lv1fake out
normal
physicalPWR 40ACC 100PP 10

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Lv4quick attack
normal
physicalPWR 40ACC 100PP 30

Inflicts regular damage with no additional effect.

Lv10pursuit
dark
physicalPWR 40ACC 100PP 20

Has double power against, and can hit, Pokémon attempting to switch out.

Lv12detect
fighting
statusPWR ACC PP 5

Prevents any moves from hitting the user this turn.

Lv16revenge
fighting
physicalPWR 60ACC 100PP 10

Inflicts double damage if the user takes damage before attacking this turn.

Lv21wide guard
rock
statusPWR ACC PP 10

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Lv21quick guard
fighting
statusPWR ACC PP 15

Prevents any priority moves from hitting friendly Pokémon this turn.

Lv24sucker punch
dark
physicalPWR 70ACC 100PP 5

Only works if the target is about to use a damaging move.

Base Stats

HP50
Attack95
Defense95
Sp. Atk35
Sp. Def110
Speed70
Total455

Abilities

intimidate
technician
steadfastHidden

Trading Cards

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