Hitmonchan

#107
fighting
Hitmonchan — #107 fighting type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lv1comet punch
normal
physicalPWR 18ACC 85PP 15

Hits 2-5 times in one turn.

Lv1tackle
normal
physicalPWR 40ACC 100PP 35

Inflicts regular damage with no additional effect.

Lv1agility
psychic
statusPWR ACC PP 30

Raises the user’s Speed by two stages.

Lv1focus energy
normal
statusPWR ACC PP 30

Increases the user’s chance to score a critical hit.

Lv1fake out
normal
physicalPWR 40ACC 100PP 10

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Lv5leer
normal
statusPWR ACC 100PP 30

Lowers the target’s Defense by one stage.

Lv8power up punch
fighting
physicalPWR 40ACC 100PP 20

Raises the user’s Attack by one stage after inflicting damage.

Lv11pursuit
dark
physicalPWR 40ACC 100PP 20

Has double power against, and can hit, Pokémon attempting to switch out.

Lv12detect
fighting
statusPWR ACC PP 5

Prevents any moves from hitting the user this turn.

Lv16revenge
fighting
physicalPWR 60ACC 100PP 10

Inflicts double damage if the user takes damage before attacking this turn.

Lv21quick guard
fighting
statusPWR ACC PP 15

Prevents any priority moves from hitting friendly Pokémon this turn.

Lv25dizzy punch
normal
physicalPWR 70ACC 100PP 10

Has a chance to confuse the target.

Lv33fire punch
fire
physicalPWR 75ACC 100PP 15

Has a chance to burn the target.

Lv38ice punch
ice
physicalPWR 75ACC 100PP 15

Has a chance to freeze the target.

Lv41sky uppercut
fighting
physicalPWR 85ACC 90PP 15

Inflicts regular damage and can hit Bounce and Fly users.

Lv43thunder punch
electric
physicalPWR 75ACC 100PP 15

Has a chance to paralyze the target.

Base Stats

HP50
Attack105
Defense79
Sp. Atk35
Sp. Def110
Speed76
Total455

Abilities

keen eye
iron fist
inner focusHidden

Trading Cards

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