Escavalier
#589Evolution Chain
Learnable Moves
User receives 1/4 the damage it inflicts in recoil.
User receives 1/3 the damage inflicted in recoil.
Lowers the target’s Defense by one stage.
Inflicts regular damage with no additional effect.
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Prevents any priority moves from hitting friendly Pokémon this turn.
Raises the user’s Attack by two stages if it KOs the target.
Hits twice in the same turn. Has a chance to poison the target.
Hits 2-5 times in one turn.
Lowers the target’s Special Defense by two stages.
Has a chance to make the target flinch.
Has an increased chance for a critical hit.
Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.