Clefairy
#035Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Lowers the target’s Attack by one stage.
Does nothing.
Confuses the target.
Uses the target’s last used move.
Forces the target’s opponents to aim at the target for the rest of the turn.
Inflicts regular damage with no additional effect.
Lowers the target’s Attack by one stage.
Makes the target act next this turn.
Puts the target to sleep.
Each Pokemon on the user's side restores 1/4 of its maximum HP, rounded half up.
Hits 2-5 times in one turn.
Gives the user’s held item to the target.
If the target is asleep, has double power and wakes it up.
Raises the user’s evasion by two stages.
Heals the user by half its max HP. Affected by weather.
Has a chance to raise the user’s Attack by one stage.
Redirects the target’s single-target effects to the user for this turn.
Prevents the target from scoring critical hits for five turns.