Buneary
#427Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Inflicts regular damage with no additional effect.
Does nothing.
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Raises user’s Defense by one stage.
Lowers the target’s Attack by one stage.
Never misses.
Makes the target act next this turn.
Drains 75% of the damage inflicted to heal the user.
Hits twice in one turn.
If the user misses, it takes half the damage it would have inflicted in recoil.
Hits twice in one turn.
Lowers the target’s Attack by two stages.
Allows the trainer to switch out the user and pass effects along to its replacement.
Has a chance to lower the target’s Attack by one stage.
Has a chance to make the target flinch.
Raises the user’s Speed by two stages.
Has a chance to confuse the target.
User receives 1/3 the damage inflicted in recoil.
Copies the user’s ability onto the target.