Alomomola

#594
water
Alomomola — #594 water type Pokémon official artwork

Evolution Chain

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Learnable Moves

Lv1pound
normal
physicalPWR 40ACC 100PP 35

Inflicts regular damage with no additional effect.

Lv1water sport
water
statusPWR ACC PP 15

Halves all Fire-type damage.

Lv1play nice
normal
statusPWR ACC PP 20

Lowers the target’s Attack by one stage.

Lv5aqua ring
water
statusPWR ACC PP 20

Restores 1/16 of the user’s max HP each turn.

Lv9aqua jet
water
physicalPWR 40ACC 100PP 20

Inflicts regular damage with no additional effect.

Lv13double slap
normal
physicalPWR 15ACC 85PP 10

Hits 2-5 times in one turn.

Lv13wide guard
rock
statusPWR ACC PP 10

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Lv17heal pulse
psychic
statusPWR ACC PP 10

Heals the target for half its max HP.

Lv29wake up slap
fighting
physicalPWR 70ACC 100PP 10

If the target is asleep, has double power and wakes it up.

Lv29healing wish
psychic
statusPWR ACC PP 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

Lv33soak
water
statusPWR ACC 100PP 20

Changes the target’s type to Water.

Lv37wish
normal
statusPWR ACC PP 10

User will recover half its max HP at the end of the next turn.

Lv41brine
water
specialPWR 65ACC 100PP 10

Has double power against Pokémon that have less than half their max HP remaining.

Lv45safeguard
normal
statusPWR ACC PP 25

Protects the user’s field from major status ailments and confusion for five turns.

Base Stats

HP165
Attack75
Defense80
Sp. Atk40
Sp. Def45
Speed65
Total470

Abilities

healer
hydration
regeneratorHidden

Trading Cards

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