Alomomola
#594Evolution Chain
Learnable Moves
Inflicts regular damage with no additional effect.
Halves all Fire-type damage.
Lowers the target’s Attack by one stage.
Restores 1/16 of the user’s max HP each turn.
Inflicts regular damage with no additional effect.
Hits 2-5 times in one turn.
Prevents any multi-target moves from hitting friendly Pokémon this turn.
Heals the target for half its max HP.
If the target is asleep, has double power and wakes it up.
User faints. Its replacement has its HP fully restored and any major status effect removed.
Changes the target’s type to Water.
User will recover half its max HP at the end of the next turn.
Has double power against Pokémon that have less than half their max HP remaining.
Protects the user’s field from major status ailments and confusion for five turns.